The charm of Deus Ex game series lies in the mix between
freedom of choice and the story that's full of intrigue. There is always a
secret faction that tries to dominate the world in the middle of a great
technological revolution. Human Revolution's success in bequeath the spirit of
Deus Ex motivates the Eidos Montreal to prepare a sequel. And in the E3 2015,
they introduce Deus Ex: Mankind Divided.
Following the tradition of Deus Ex, usually the protagonist
will be introduced in each different title. Mankind Divided is quite special,
because it is a direct successor of Human Revolution. You play as Adam Jensen
again, two years after the incidents related to the Illuminati efforts in
controlling technology. In the presentation at E3 Square Enix, Eidos Montreal
publishes information via trailer and gameplay video.
Like the predecessor, Deus Ex: Mankind Divided talks
about transhumanism - an intellectual
movement that aims to use technology to improve humans physical abilities,
intelligence and psychological. From the trailer, this theme is integrated very
well to the game: there are narratives containing conversation and monologue,
plus a unique art direction, set in a dark future.
For the new generation of gaming platform, Mankind Divided is powered by a brand-new visual engine named Dawn. This engine allows developers to enter more physical-based objects and elements that can be interacted. The graphics level is much more slick, there are details everywhere. The yellowish film filter ala Human Revolution is still carried, but this time it's filled with gray effect. The engine is certainly mixed in order to sustain all kinds of playing styles.
Faithful to the concept of Deus Ex, Mankind Divided frees the
players to accomplish the mission. The game can be enjoyed in the style of a
conventional shooter, where you are welcome to shoot anything that moves, or in
the other hands, you can play it surreptitiously and full of consideration.
Through the second method, gamers can
appreciate and enjoy the details of this new game. It is also possible
for gamers to finish Mankind Divided without killing.
Free in the context of Deus Ex is not the same as in The
Witcher 3 or Skyrim. The groove is more structured, but the exploration
elements are still maintained. The players will also be challenged with
difficult choices, generally there is no measure of good and bad, the players
may suddenly be faced with some consequences. Take a look at the Mankind Divided demonstration that's guided by Executive Audio Director Steve
Szczepkowski.